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FigCraft Review: A Zero-Install Design Canvas with Design, Prototype and Inspect Modes

A Figma alternative for UI design, prototype linking, and developer handoff.

Figma alternative Status: early alpha ⭐ 4092+ Latest v0.14.0 Free & open source

Independent third-party directory, not the official site. Always download from official channels.

What you're doing: Draw an app screen / design a set of pages / wire up a clickable prototype

FigCraft is a UI design tool. Typical jobs: lay out components on an infinite canvas, set sizes and spacing, wire up prototypes, and hand off annotations — app and web UI mockups.

What you see when it opensIt goes straight into the design canvas: a Pages panel on the left (Page 1 already created), a Design / Prototype / Inspect mode switcher at the top, a properties panel on the right (Stroke 1/100, Fill, Export Export page as PNG), and a toolbar at the bottom
Do I need to install it?No. The official web build runs in the browser — no install, no sign-up, and your files never leave your machine
Can I use it online?Yes, we host the official web build: tools.cosmocat.dev/figcraft/ (free, no sign-up, files never leave your machine; work lives only in the browser and is gone when you close the tab)
Can I use it online?Yes, we host the official web build: tools.cosmocat.dev/figcraft/ (free, no sign-up, files never leave your machine; work lives only in the browser and is gone when you close the tab)
Interface: English
Version: our hosted build is v0.8.0; upstream is already at v0.9.0 (we are tracking it)
  1. Download the official figcraft-web-*.zip release, unzip it, and serve it with any static server (or install the desktop app)
  2. Create pages in the Pages panel on the left (one page = one screen or one set of comps). Use the bottom toolbar to draw rectangles, ellipses, text, and frames (a Frame is the core container in the Figma family — its size is your screen size)
  3. Use the right-hand properties panel to adjust Stroke width and Fill. Switch to Prototype at the top to wire interactions, or Inspect to read handoff specs
  4. Export: the Export panel on the right (in our test it offered Export page as PNG)
Pitfall at this step: (1) The interface is in English. (2) It is labeled early alpha — the least mature tier by the project's own reckoning, so features will be missing and will change. (3) The wasm bundle is 23 MiB (about 9 MiB gzipped), just under Cloudflare Pages' 25 MiB limit — a quiet advantage for this tool. (4) It has no Figma-style real-time multiplayer or cloud component libraries — if your workflow depends on colleagues editing the same file at the same time, this cannot replace Figma.

When to switch to something else: If you need real-time collaboration, cloud team libraries, design-system management, or a plugin ecosystem, stay with Figma. FigCraft suits solo, local mockups.

Hands-on test (2026-10-21, official web build v0.8.0)

Hands-on with the official web build (local Ubuntu + figcraft-web-0.8.0.zip, zero install and zero sign-up).

FigCraft web interface: Pages panel on the left showing Page 1, a white design canvas in the middle, properties panel on the right with Stroke 1/100, Fill and the Export panel, and the Design/Prototype/Inspect switcher at the top

FigCraft v0.8.0 official web build: straight into the design canvas with no install, with all three Design/Prototype/Inspect modes (screenshot from our test on 2026-10-21).

So the conclusion is: for someone who draws UI mockups alone and works in Figma habits, this is the closest free local alternative — the core three-part skeleton (Design/Prototype/Inspect) is all there. But it has no cloud collaboration, and the project itself labels it early alpha, so don't make it the only source for team deliverables.

Bottom line: One of the best options for solo UI mockups: right skeleton, small footprint (it can run on Pages), but collaboration is a hard gap.

Can it replace Figma — and who is it for?

It is positioned against Figma. Current maturity: early alpha (the project's own least mature tier). What we found: the web build enters a design canvas with no install, the full Design/Prototype/Inspect skeleton is present, and both the properties panel and export work — but there is no cloud collaboration and the interface is English-only.

How to get started

  1. Start with the web build: download the official figcraft-web-*.zip release and open it with any static server. No install, no sign-up.
  2. For long-term use, install the desktop app: the official release ships Linux AppImage / .deb / .rpm, macOS, and Windows builds, or use ArtCraft Launcher for a one-click install.
  3. Draw one real screen first (set the frame size, place components, adjust stroke and fill, export a PNG) to see whether it is good enough, then decide whether to move a project over.

Star counts and versions on this page were checked directly on GitHub on 2026-10-21.

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